![]() If there’s one shining ray of hope it’s the new 6-vs-6 War mode. It’s all been done before and I’m honestly wishing for more. You can call a reconnaissance plane to mark enemies on the minimap, set up a bombing run, or get in the gunner’s seat of an iconic B-17G Flying Fortress to rain down hell. The Scorestreak system may go by a different name but it still feels familiar. All of the maps are either taken from, or inspired by, the campaign while they’re well-made, they tend to get boring quickly. That should speak to their popularity, while also showing how dull the other returning modes have become. ![]() ![]() I’ve found that, on PS4, it takes to a bit longer to get matched in modes other than Team Deathmatch or the all-new War. Like in previous games, your entertainment mileage will vary depending on which multiplayer mode you play. After years of hyper-frenetic gameplay, it’s actually a welcome breath of fresh air. Everybody should know by now that Call of Duty: WWII has returned to military shooter basics, where eclectic abilities such as wall running, double jumping, and boosting are long gone. With the single-player review over, it’s time to tackle the meat-and-bones of any Call of Duty release: its multiplayer.
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